Monster-A-Day: Angels

So, it’s that time of year again - time for me to fill out my Creature Codices. Yes, I know I did it November last year - I thought of doing it again, and I couldn’t wait. This year, I’m trying to write them in-universe. Let’s begin.

From a lecture by Zaan Harokkin of the Diamond Tower, in his class Souls, Spirits and Divinities.

Having examined the Celestial Realm, we now turn our attention to its immortal inhabitants. Unfortunately, like the earlier half of this lecture, much of what we know is only conjecture. With that understood - every immortal of Celestia is unique. They lack sameness that lesser fey and demons display, and seem to lack the hierarchy displayed by the various other sorts of outsiders. They have spoken of being ‘sent’, but they’ve never elaborated by whom.

Read More

This was posted 1 hour ago. It has 2 notes.

The Hunter Response to Problems

thepioden:

friendlyneighborhoodmadscientist:

puttingthevigilinvigilantism:

thepioden, I am strongly reminded of the vampire hunter you played. Wouldn’t you agree betabites?

Whiskey is totally a holy symbol if you believe hard enough!

The only way to drive out spirits is to be full of spirits! Like Legion, but with alcohol. A Booze Legion.

This was posted 5 hours ago. It has 49 notes.

A random table for sexual orientation

Welcome to part two in my series on Sex and Gender in my campaign setting. This week, I look at the random table I use for determining NPC sexual orientation, and the screwy things my dice do to demographics. Sex and gender issues don’t fit at every table (and that’s okay!), so the rest is after the cut.

Read More

This was posted 1 week ago. It has 1 note.
ddemotivators:

Perception skill
posted by Tam OConnor

ddemotivators:

Perception skill

posted by Tam OConnor

(via ddemotivators)

This was posted 2 weeks ago. It has 47 notes. .

Behold!

We have an index now!! Tremble before its majesty!* If you visit the actual blog, a link to the index should appear at the top of the page as well.

*Trembling is not mandatory, but will be taken as a sign of good faith.

This was posted 2 weeks ago. It has 0 notes.

Astral Valkyries: Sample Characters

A selection of Player-Characters (PCs) and enemies for use in my Astral Valkyries game.

Read More

This was posted 2 weeks ago. It has 2 notes.

Betonian System: Astral Valkyries

The Pitch

A RPG system designed to model cover-based shooters. Designed for one-shot games, and thus lightweight and easy to learn. Entirely combat-focused, without rules for diplomatic solutions.

Requires a twenty sided die, a fistful of six-sided dice, and something to serve as miniatures (any sort of unique counters) and a battlemap (be it a wet-erase grid and markers, toy blocks and measuring tape, or what have you).

Read More

This was posted 2 weeks ago. It has 2 notes.
averagesparrow:

A commission by the amazing mariokrt! (commission info here)
A character from the D&D campaign that wrapped up a couple of months ago. She’s not always friendly but damn if she’s not pretty.

averagesparrow:

A commission by the amazing mariokrt! (commission info here)

A character from the D&D campaign that wrapped up a couple of months ago. She’s not always friendly but damn if she’s not pretty.

This was posted 3 weeks ago. It has 8 notes. .

And we shall call this post ‘some of the coolest pieces of armor I’ve seen.’

This was posted 3 weeks ago. It has 3 notes.

Dwarves: Genders and Relationships

Let’s talk dwarves. As one might guess from the title, I’ll be talking about gender and sexuality. This is the first in a series about gender and sexuality in my game world. However, I recognize that not everyone wants to examine these issues in their RPGs. As such, the article itself is behind the cut. 

Read More

This was posted 1 month ago. It has 0 notes.